Pachisi originated in India by the 6th century. The earliest evidence of this game in India is the depiction of boards on the caves of Ajanta.
This game was played by the Mughal emperors of India; a notable example being that of Akbar.
Variations of the game made it to England during the late 19th century. One which appeared around 1896 under the name of Ludo was then successfully patented.
Special areas of the Ludo board are typically coloured bright yellow, green, red, and blue. Each player is assigned a colour and has four tokens of matching colour (originally bone discs but nowadays tokens made of cardboard or plastic). The board is normally square with a cross-shapedgame track, with each arm of the cross consisting of three columns of squares—usually six squares per column. The middle columns usually have five squares coloured, and these represent a player’s home column. A sixth coloured square not on the home column is a player’s starting square. At the centre of the board is a large finishing square often composed of triangles in the four colours atop the players’ home columns – thus forming “arrows” pointing to the finish.
Two, three, or four may play. At the beginning of the game, each player’s tokens are out of play and staged in one of the large corner areas of the board in the player’s colour (called the player’s yard ). When able to, the players will enter their tokens one per time on their respective starting squares, and proceed to race them clockwise around the board along the game track (the path of squares not part of any player’s home column). When reaching the square below his home column, a player continues by racing tokens up the column to the finishing square. The rolls of a cube die control the swiftness of the tokens, and entry to the finishing square requires a precise roll from the player. The first to bring all their tokens to the finish wins the game. The others often continue play to determine second-, third-, and fourth-place finishers.